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Thread Statistics | Show CCP posts - 82 post(s) |

Balder Verdandi
Czerka. WHY so Seri0Us
148
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Posted - 2013.05.23 19:33:00 -
[1] - Quote
Smoking Blunts wrote:CCP Atropos wrote:Smoking Blunts wrote:can we still bypass the launcher using the bin folder eve.exe?
as I only want the game client on my pc. I do not want some bloated sales tool You can, yes. The old login method still exists for the moment, however with login moved into the EVE Launcher then the concept of the old login screen simply doesn't make sense. it makes sense to me, as currently I have no fast way to swap toons over 8 accounts as the log off function was removed. the launcher isn't fit for purpose in its current state
^^ This!!!
We need a way to log in multiple accounts easily, and the loss of the traditional game logon screen (via the \bin\EXE file) defeats the purpose of multi-boxing. If the customer base can't log more than one account, or at least have the ease of use to do this, I expect many of those with multiple accounts won't renew subscriptions/buy PLEX in game.
If we can't use our alts when we need them, and do so with ease, why should I spent my money on them?
Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Balder Verdandi
Czerka. WHY so Seri0Us
150
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Posted - 2013.05.24 07:16:00 -
[2] - Quote
I don't want new art when I login, I want a fix to corporate roles.
I don't like the new launcher, as you've made it difficult to manage my accounts.
I don't want to lose the old login screen from the game nor do I want to lose the "Logout" button. This has always made switching accounts very easy to do when I need to quickly manage my toons and their PI.
You're making the game almost unplayable for people like me and the other roughly 60% of Eve players with more than one account:
Obunagawe wrote:Atropos, do you realise that the launcher leaks memory horribly after you've closed it? Closing and reopening the launcher 10 times will result in 10 dead processes using a total of over 1GB RAM to do precisely nothing.
Just another bad thing to add to the list.
Precisely how should we submit a bug report for this when we're not even IN THE GAME whilst this happens? Would you like screenshots of our Task Manager? Or better yet, see the next quote below ......
Rommiee wrote:Time and time again, you introduce a new "feature" on to Sisi, and when major issues are found by the players testing the said feature, you pretty much ignore the feedback given to you and bring it on to TQ anyway. You always apologise afterwards and promise to do things better in the future, but surprise surprise it happens again, and again, and again. You never seem to learn by past mistakes and never keep your word about changing your procedures. Therefore do not be surprised when we do not believe a word you say. Quote:Your voices have been heard loud and clear and we've been busy taking notes so we'd like to ask you to help us move forward in this thread and keep the feedback focused and constructive. Thank you We have heard that so many times,
Stop.
Stop right now and take the time to read what we're telling you. We're trying to help you but many of us have grown tired of this mindset that CCP has when it comes to rolling out bad upgrades.
We want fixes to the game that MEAN something to the players, like the modular POS or fixing corp roles. Stuff that clearly needs to be upgraded but you guys avoid like it's the plague.
We don't want the apologies, the freebie gifts to silence us, the lack of good upgrades to a fantastic game that actually will help your customers.
We want proper fixes.
We want to help you, but you snub your noses at us when we do tell you something's broke during testing and push it to production regardless.
This has to stop. Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Balder Verdandi
Czerka. WHY so Seri0Us
157
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Posted - 2013.05.25 06:10:00 -
[3] - Quote
CCP Guard wrote:Niding wrote:CCP Guard;
For me the issue isnt being able to log in, but the ackward mechanic of logging on multiple accounts.
As I (and many others) have said repeatedly; the new launcher is so user UNfriendly and slow that we ONLY use EXEFILE to log on directly. Remove that ability and force us to use the new launcher in its current unfriendly state will probarly lead to new threadnaughts. That is noted and I hope you trust that it is our common interest to make sure that logging into EVE and playing EVE is a good experience.
CCP Guard.
Where is my "good experience" for both logging into and playing Eve?
The point here is .... the new launcher isn't a good experience and it's part of playing Eve.
I've tried to be objective about it but when the updates failed, the repair tool loops endlessly, the "start up/shut down/restart" of the launcher didn't fix my issues with losing settings/overview on 4 accounts (seven characters), and multi-boxing is now more resource intensive and a chore to do, explain to me and everyone else that is upset exactly how this is a "good experience".
Now you devs want us to supply you with more of the same information the beta testers did on SiSi?
Having to employ the "workaround" to bring my settings and overviews back isn't acceptable, nor should I have had to search the forums or the 140 pages of threadnaught to find a fix to an issue that just isn't mine alone but one that is affecting a decent portion of the community.
The customer shouldn't have to fix an issue where your code is obviously flawed and it isn't working as advertised. Even the beta testers on SiSi told you it was a bad idea to push the launcher as it was having issues.
If you seriously want to make playing Eve a good experience then read this: https://forums.eveonline.com/default.aspx?g=posts&m=3059896#post3059896
If you want to make logging into Eve a good experience then go back to the old launcher until you finish sorting out SSO, or at least leave both the EXE and the "Logout" buttons alone. And leave them alone indefinitely.
At one time I wanted to try out SiSi, but at this point why should I have a second client for it? This is the third summer in a row you guys have messed up in a major way, and the third summer in a row the beta testers told you not to push the upgrade into production because of issues they've told you about.
You've proved beyond a shadow of a doubt that CCP as a whole won't listen to its beta testers, so please explain to me why we should help anymore?
Oh, and for CCP Atropos ...... you don't understand why we have multiple clients on a single computer?
Some folks like to play around on SiSi testing various fits that cost 1 ISK versus 40 million ISK.
Some folks like to play pirate without it costing them security status or tons of ISK.
Some folks do beta testing .... like the ones you don't listen to.
Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Balder Verdandi
Czerka. WHY so Seri0Us
160
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Posted - 2013.05.25 19:40:00 -
[4] - Quote
CCP Atropos wrote:Please don't misconstrue what I said; I love the fact that you find it better and faster (that was essentially the point) it's just that from the tone of the forum not many people agree with your position. I want to work with those who don't agree and find either ways to meet them in the middle, bring them around to my point of thinking or come up with an acceptable solution 
Working with the users in a production environment is horribly wrong; this is why SiSi exists.
The beta testers on SiSi said not to roll this out because of the issues we're now facing and complaining about. This was the same with Incarna in 2011, and the same with Unified Inventory in 2012.
Why can't CCP work with the beta testers? Why do you have to do this to the production environment and upset the customer base? Why are you not listening?
You tell us you've "learned your lesson", that "you'll listen more to the players", and that you've "taken notes on how NOT to do this again" but none of us believe you. Let's be honest for a moment ..... your actions right now show you're not listening and the perception is you don't care. Throwing us fifty thousand SP for free makes this worse because some of us think we're just being appeased and that we'll shut up.
As far as the launcher goes ..... I don't find this launcher to be faster. It's made mutli-boxing a pain, it eats up more of my computers resources, and it's the exact opposite of everything it was supposed to do. What makes this worse is I had to fix what your updates didn't and manually move folders to bring back my settings and overviews.
Should we as customers be picking up the pieces your code and updates didn't?
And I'm not using the launcher .... not even for updates. I'll use the \bin\ExeFile.exe until you take it away.
This isn't because I don't like change, I honestly welcome it. For me, this launcher is simply not working as advertised and I want to play .... not held up in an endless loop of updates that aren't updating due to bad code.
Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Balder Verdandi
Czerka. WHY so Seri0Us
168
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Posted - 2013.06.07 04:58:00 -
[5] - Quote
Reporting in as one of those choosing NOT to use the launcher ....
Even a new install on my desktop at home on a decent desktop (Win 7 Pro on an older AMD dual core 3.2GHz with 4GB RAM and a 285 GTX) and much better internet ...... and the launcher is just out there doing it's own thing.
I'm trying to be hopeful this won't be like the fiasco with Unified Inventory and take seven months to get it working properly .... but really, as much fail as the launcher currently has, I'm putting my ISK on it taking a solid 6 month or more to get this incredibly buggy launcher Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Balder Verdandi
Czerka. WHY so Seri0Us
169
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Posted - 2013.06.09 05:39:00 -
[6] - Quote
CCP Atropos wrote:Balder Verdandi wrote:Reporting in as one of those choosing NOT to use the launcher ....
Even a new install on my desktop at home on a decent desktop (Win 7 Pro on an older AMD dual core 3.2GHz with 4GB RAM and a 285 GTX) and much better internet ...... and the launcher is just out there doing it's own thing. What exactly is it out there doing? I'd love to help, so if you can provide some more details, I'll investigate the problem.
IMHO, it simply isn't quick enough to switch accounts.
I'm counting 3 additional clicks just to switch accounts or bring another online. In effect, this launcher has killed multi-boxing, and really is my biggest complaint. I need to rapidly bring accounts online for PI, BPO research, etc., and you've now made this process at least three times as long for me because I have to validate my client and/or tweak my launcher.
I'm sorry ..... I'm not going to tweak my launcher on 3 or 4 different computers because your code is trash.
The other thing I see it doing is providing information that used to be supplied from the character selection screen, which I don't need or want to see because I'm active enough on the forums. I honestly see this as a form of forced advertisements and what I fear happening is the launcher turning into something similar to a YouTube advertisement screen while waiting for a video to load ...... and I don't want to see an advert pop up as I'm launching the game.
I hate being this blunt and critical, but you've really screwed the pooch on this launcher rollout Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Balder Verdandi
Czerka. WHY so Seri0Us
170
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Posted - 2013.06.22 16:06:00 -
[7] - Quote
Alphea Abbra wrote: I would still like to know what CCP Atropos plan is, but at this point I know it either won't exist or will be bad for us.
This doesn't surprise me in the least.
I hate saying it, but the reduced functionality of this new launcher has become a major pain in my backside. What took me less than 10 minutes for updates on Planetary Interaction now takes me 35 minutes because of the launcher, which is why I've refused to use it.
I'll continue using the "\bin\ExeFile.exe" solution for my all my toons and their PI and the launcher for patching only.
Until CCP and it's minions start playing their own game like it was meant to be played (like we're playing it) then they won't see the issues we're faced with on an almost daily basis.
Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Balder Verdandi
Czerka. WHY so Seri0Us
171
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Posted - 2013.07.01 21:32:00 -
[8] - Quote
Rommiee wrote:Any updates?
Or is the GÇ£move the thread somewhere that is difficult to find and people will forget about itGÇ¥ thing working for you ?
Sadly, expect this more than any worthwhile updates ...... Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Balder Verdandi
Czerka. WHY so Seri0Us
172
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Posted - 2013.07.31 13:21:00 -
[9] - Quote
This.
I'm incredibly disappointed in the way the devs and CCP as a whole, are handling this. I'm tired of the deception, the lies, the lack of responses and information, the reduced functionality ..... truly, almost everything the SSO launcher is now associated with because once again a faulty portion of the product was rushed into production and it fell flat on its face.
2011, 2012, 2013 ...... I wonder what's next for 2014.
Alphea Abbra wrote:For anyone following along, I have a few thoughts and quotes that I think highlights this whole issue. The new SSO launcher was released May 1st, and had a number of issues on release, as well as a serie of design related issues, mostly making problems for multiboxers. For me, the number of issues were only made worse by the replies from CCP. From the launch to the 24th of May, I personally had not seen any CCP statement acknowledging design issues. Not as replies to me or others, as general statements or hidden elsewhere. Maybe they exist, hidden somewhere? I don't know, I haven't yet found it. Meanwhile, CCP PR worked in overdrive, as can be seen from this and other threads. "We will improve", "we will no longer release badly tested software unto our live servers", "we will listen", "your voices has been heard", these CCP mantras have been repeated ad nauseum in 2011, 2012 and now 2013. At this point it doesn't take any kind of genius to know it's a lie. Willful or based on misinformation, it's still a lie. Now, at May 18th this thread was essentially archived by being moved here. CCP Atropos did not acknowledge this at the time, but it's pretty easy to show. May 18th: CCP Atropos moves the thread and denies it is hidden. May 24th: CCP Atropos engages critics for around 8 hours. June 2nd: CCP Atropos admits she has no updates since last time, and no need to continue discussion (link). June 22nd: CCP Atropos posts a reply concerning a yet-to-be-fixed bug. Since May 24th, CCP Atropos has dropped more and more off the radar and although we have been told that things are in the work, we have also been told that there is nothing CCP Atropos wants to talk with us about. At the same time a new Mac launcher has been released. It has now been 8 days since CCP Atropos last acknowledged this threads existence, and that was 20 days after her then-last reply, telling us how disappointed she was. I have personally given up on improvements. I am posting here to let CCP know that their actions have consequences, and each time they claim to have bettered themselves and have listened, yet repeat mistakes such as these, they are showing their former promises to be deceit. I expect replies and improvements on this subject the same way I expect the toothfairy. Good ****ing fight, CCP Atropos.
Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Balder Verdandi
Czerka. WHY so Seri0Us
173
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Posted - 2013.08.15 23:34:00 -
[10] - Quote
Niding wrote:I think those that are able to log in without any issues are just using the exebin file.
I havent given this thread any thought for weeks since I have fewer chars atm plus exebin works perfectly. As long as that ability remains, I think people will mostly let this thread stay "dead".
Still using the \bin\EXEFILE.EXE over the launcher ..... the only time I use it now is for patching, and it does a rather slow job of it at that.
Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Balder Verdandi
Czerka. WHY so Seri0Us
177
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Posted - 2013.09.11 13:10:00 -
[11] - Quote
Alphea Abbra wrote:Last post in here from CCP Atropos was 2013.07.22. That is now 51 days ago. I could, had I wanted to, made a 3-week trial and PLEXed it all the while CCP Atropos did nothing.
Again, I am not posting here because I expect changes because of it, but because if CCP at some future point wants to know what happened, they can at least inform themselves.
51 days.
Sadly, this speaks volumes about the lack of dedication to resolve issues some folks seem to be having. Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Balder Verdandi
Czerka. WHY so Seri0Us
180
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Posted - 2013.09.14 20:01:00 -
[12] - Quote
Jysella Halcyon wrote:Balder Verdandi wrote:Alphea Abbra wrote:Last post in here from CCP Atropos was 2013.07.22. That is now 51 days ago. I could, had I wanted to, made a 3-week trial and PLEXed it all the while CCP Atropos did nothing.
Again, I am not posting here because I expect changes because of it, but because if CCP at some future point wants to know what happened, they can at least inform themselves. 51 days. Sadly, this speaks volumes about the lack of dedication to resolve issues some folks seem to be having. Launcher is still terrible user experience and pointless bloat that removes/impairs basic functionality. Atropos is still pretending we don't exist and that the issue is solved. So much for "we will listen", eh?
Working As Intended Gäó
Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Balder Verdandi
Czerka. WHY so Seri0Us
189
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Posted - 2013.11.20 05:49:00 -
[13] - Quote
You know what .....
STILL using the /bin/exefile because you guessed it ............. the launcher is still a hot mess!
Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Balder Verdandi
Czerka.
218
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Posted - 2014.04.22 23:41:00 -
[14] - Quote
BackStreet Babe wrote: wow has it really been a year of this crappy launcher.
CCP Atropos hows the fixes coming on?
What's it going on now, 6 months since her last post on this thread?
Yeah, way to go CCP. Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Balder Verdandi
Czerka.
218
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Posted - 2014.05.05 22:21:00 -
[15] - Quote
No kidding.
I still don't know what we were supposed to get, so maybe we got it and never realized what it was because it was so special.
Or, its the typical CCP bag of manure and we got exactly what we knew it was. Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Balder Verdandi
Czerka.
225
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Posted - 2014.09.17 08:19:00 -
[16] - Quote
Almethea wrote:maybe atropos working for RIOT?
so keep dreaming about a proper solution?
Sadly, no.
She posted something yesterday about the launcher not downloading a patch like it's supposed to, so I think she's given up on this thread as it's been like 9 months.
The possible good news could be that in about 3 months there's a chance we might get a fix for this.
Maybe.
If we hold our breath.
While riding unicorns.
And clicking our ruby red slippers together. Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Balder Verdandi
Czerka.
225
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Posted - 2014.09.18 08:00:00 -
[17] - Quote
Ame Umida wrote:Idk what you guys are doing but i have no problems launching multiple extentions of exefile and multiboxing. I only use the launcher when i need to update or fix the client.
Really, this is the only way to effectively multi-box. I've heard CCP wanted to remove the EXEFILE altogether, but I'm not sure what their plans are now since we've not heard much in 9 months. Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Balder Verdandi
Czerka.
225
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Posted - 2014.09.19 04:30:00 -
[18] - Quote
I'd like to help it into the waste bin. Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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